
Track Running
Topics
• Exercise
• Physical activity
• Sense of achievement
• Sports
Length
3.2 m
Width
2.8 m
At a stationary running game, users compete to see who gets to the finish line first. Each lane is represented on the screen with an avatar that moves as fast as the user's physical movement is detected on the tracks. The lane lines light up as another indicator of each competitor's progress.
Notes
Design and engineering can be adapted to the requirements of each project.